AI Insights · Timothy · October 2021
Top 5 Dynamic Games on iOS in Latin America for Q3 2021
Explore the performance of the top 5 dynamic games on iOS in Latin America during Q3 2021. Discover trends in weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 dynamic games on the iOS platform in Latin America showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the performance metrics of Roblox, Homescapes, Pokémon GO, Evony, and EA SPORTS FC™ Mobile Soccer. This data is sourced from Sensor Tower, where more detailed insights are available.
Roblox In Q3 2021, Roblox saw a consistent increase in weekly revenue, peaking at approximately $340K by the end of September. Weekly downloads fluctuated, starting around 78K and experiencing a significant spike to 154K in the final week. Active users showed a declining trend, from 1.42M in late June to 1.36M by the end of the quarter.
Homescapes Homescapes maintained relatively steady revenue throughout the quarter, averaging around $100K to $120K weekly. Downloads were fairly stable, with a peak of 41K in early September. Active users saw a slight decrease, starting at 392K and ending at 326K.
Pokémon GO Pokémon GO had a notable revenue peak in mid-July, reaching around $179K, but generally hovered between $46K and $83K for the rest of the quarter. Downloads peaked at 45K in mid-July and then gradually declined to around 23K by the end of September. Active users saw a peak in mid-July at 1.16M, decreasing to 965K by the end of the period.
Evony Evony experienced a steady revenue flow, ranging from $15K to $25K weekly. Downloads saw a significant spike in mid-July to around 40K, followed by a decline to approximately 15K by the end of the quarter. Active users peaked at 74K in mid-July, dropping to 48K by the end of September.
EA SPORTS FC™ Mobile Soccer EA SPORTS FC™ Mobile Soccer showed stable revenue trends, with peaks around $28K in late August and mid-September. Downloads were consistent, with a notable increase to 32K in late August. Active users remained steady, fluctuating slightly around 470K throughout the quarter.
These insights reflect the dynamic nature of mobile gaming in Latin America. For more detailed data and further insights, visit Sensor Tower.